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Balance Problem Matchups (Prioritized)

Generated: July 01, 2026. Run python3 scripts/analyze_difficulty.py --sector all --problems to refresh.

Ranked by severity score. Pacing bugs and Family-tier starter violations rank highest.
Built-deck investigate = progression doesn't close the gap (median build variant). Harsh gear checks = 0% win in ≤10 turns with a tier-entry build (may be intentional for burst elites/bosses). Fragile = tier clear depends on drawing a specific totem — the floor (no-totem) build variant loses badly while median/ceiling are healthy.

Rank Sev Sector Lens Enemy Tier Player Win% Turns Verdict Action
1 100 energy starter Nuclear Physicist MidTier The Nuclear Engineer 60% 81.6 pacing_bug Fix enemy pacing — trim block/heal or add damage
2 70 energy built_tier_entry_MegaCorp Grid Controller (GRID-CTRL) MegaCorp The Grid Operator 1% 6.5 investigate Raise shop/reward quality or tune enemy HP/deck — built deck should clear defensive targets
3 70 energy built_tier_entry_MegaCorp Grid Controller (GRID-CTRL) MegaCorp The Wildcatter 1% 4.5 investigate Raise shop/reward quality or tune enemy HP/deck — built deck should clear defensive targets
4 70 energy built_tier_entry_MegaCorp Repair Relay (RELAY-7) MegaCorp The Grid Operator 0% 4.7 investigate Raise shop/reward quality or tune enemy HP/deck — built deck should clear defensive targets
5 70 energy built_tier_entry_MegaCorp Repair Relay (RELAY-7) MegaCorp The Wildcatter 0% 3.0 investigate Raise shop/reward quality or tune enemy HP/deck — built deck should clear defensive targets
6 62 energy built_tier_entry_MegaCorp Repair Relay (RELAY-7) MegaCorp The Nuclear Engineer 18% 4.7 investigate Raise shop/reward quality or tune enemy HP/deck — built deck should clear defensive targets
7 49 healthcare built_tier_entry_MidTier The Regional CEO (The Heavy Hitter) (boss) MidTier The Plague Doctor 100% 5.5 fragile Tier clear depends on drawing a totem (e.g. The Golden Handcuffs) — no-totem run loses badly; consider a damage/HP floor independent of totem RNG
8 47 ai built_tier_entry_MegaCorp The Singularity (SING-∞) (boss) MegaCorp The Hacker 89% 21.9 fragile Tier clear depends on drawing a totem (e.g. Coffee Machine) — no-totem run loses badly; consider a damage/HP floor independent of totem RNG
9 46.5 healthcare starter Mom & Pop (Owners) (boss) Family The Hustler 0% 6.5 investigate Family-tier violation — tune enemy HP/deck or starter power
10 46 healthcare built_tier_entry_MegaCorp Surgical Unit (SURG-X1) MegaCorp The Plague Doctor 80% 6.7 fragile Tier clear depends on drawing a totem (e.g. Cursed Doll) — no-totem run loses badly; consider a damage/HP floor independent of totem RNG
11 45.675 healthcare starter Mom & Pop (Owners) (boss) Family The Nurse 0% 5.7 investigate Family-tier violation — tune enemy HP/deck or starter power
12 45 ai built_tier_entry_MidTier VP of Engineering (boss) MidTier The Hacker 0% 7.7 harsh_gear_check Review if 0% in <10t is intentional; tune shop/relics if not
13 45 energy built_tier_entry_MegaCorp The Grid Nexus (NEXUS-∞) (boss) MegaCorp The Grid Operator 0% 5.8 harsh_gear_check Review if 0% in <10t is intentional; tune shop/relics if not
14 45 energy built_tier_entry_MegaCorp The Grid Nexus (NEXUS-∞) (boss) MegaCorp The Wildcatter 0% 3.2 harsh_gear_check Review if 0% in <10t is intentional; tune shop/relics if not
15 45 healthcare built_tier_entry_MegaCorp The Core Mind (CORE-∞) (boss) MegaCorp The Hustler 0% 5.8 harsh_gear_check Review if 0% in <10t is intentional; tune shop/relics if not
16 44.25 ai starter Mom & Pop Founders (boss) Family The Hacker 0% 4.2 investigate Family-tier violation — tune enemy HP/deck or starter power
17 40 ai built_tier_entry_MegaCorp Protocol Handler (PROTO-CTRL) MegaCorp The Venture Capitalist 66% 10.1 fragile Tier clear depends on drawing a totem (e.g. The Actuarial Table) — no-totem run loses badly; consider a damage/HP floor independent of totem RNG
18 40 energy built_tier_entry_MegaCorp Fuel Extractor (FUEL-3) MegaCorp The Nuclear Engineer 52% 5.4 fragile Tier clear depends on drawing a totem (e.g. Neural Network Weight) — no-totem run loses badly; consider a damage/HP floor independent of totem RNG
19 38 energy built_tier_entry_MegaCorp The Grid Nexus (NEXUS-∞) (boss) MegaCorp The Nuclear Engineer 42% 6.2 fragile Tier clear depends on drawing a totem (e.g. Neural Network Weight) — no-totem run loses badly; consider a damage/HP floor independent of totem RNG
20 37 energy built_tier_entry_MegaCorp Reactor Core (CORE-X1) MegaCorp The Nuclear Engineer 39% 4.4 fragile Tier clear depends on drawing a totem (e.g. Neural Network Weight) — no-totem run loses badly; consider a damage/HP floor independent of totem RNG

By category

Pacing bugs (fix first) (1)

Built-deck underpowered (5)

Fragile matchups (totem-dependent) (7)

Family-tier starter violations (3)

Harsh gear checks (review intent) (4)